Results 1 - 15 of 21 for grades. (0.002 seconds)

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  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students classify triangles based on sides and angles.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students use sets of data to construct on-screen box and whisker plots.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Given the English language version of a number (e.g. one thousand sixty-five and nine tenths) students must type in the numeral (e.g. 1065.9).
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students manipulate weights on two balance beams to solve two simultaneous equations.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students use mental math and proportional thinking to find common percentages (10% 5% 1% 15%, etc.) of a given number.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown eight fraction representations and must choose three that add up to a given sum. Fractions are halves, fourths, and eighths.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students balance a beam by using positive and negative weights.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students use coordinate graphing to guide a moving dot through a series of mazes. Think: coordinate graphing pinball.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown a Cartesian plane across which a small dot moves. Students try to "capture" the dot by typing in its current or anticipated coordinates.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students find and plot solutions to parabolas, hyperbolas, and absolute value functions using an on-screen Cartesian plane and five moveable points.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students must place four quarters, four dimes, four nickels, and four pennies on a 4 by 4 grid so that the rows and columns sum to given values. The program generates hundreds of problems on two levels of difficulty.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students locate points on a number line. Problems deal with fractions, decimals, square roots, and/or absolute values.
  • Middle-School (grades 5 through 9) math program written to provide skills in context. Students calculate the probability of three different types of outcomes on a slot machine: three apples, at least one apple, or no apples.
  • Middle-School (grades 5 through 9) math program. Students solve crossnumber puzzles by evaluating simple expressions. Program uses only positive integers.
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